Înapoi la știri

'View the Work With That Understanding in Mind' — Shift Up CEO Defends Stellar Blade: Blood Rain AI Music Video Against Player Backlash - IGN

1 oră în urmă
5 minute min
Maria Simionescu
The CEO of Shift Up has responded to backlash surrounding the release of an AI-generated music video promoting Stellar Blade’s sequel game, Blood Rain. The video, published on July 31, showed the game’s main character, Evie, singing and dancing to an upbeat pop song titled "Wanna be in Love." It’s very obviously AI-generated, containing all the signature tells of such content, including nonsensical written wording, inconsistencies in character models, and a blurred, airbrushed filter over it all. This has soured players on the otherwise highly-anticipated title, prompting a harsh wave of criticism that warranted a response from developer Shift Up’s CEO, Kim Hyung Tae. "Wanna be in LOVE" feat. EVIE from Stellar Blade : BLOODRAINEVIE’s new music video is now available in YouTube. I would be very grateful if you could watch the video and share your thoughts! https://t.co/n1bhFiH1IJ#StellarBlade #BLOODRAIN #EVIE pic.twitter.com/eNiLyZAQ5W Speaking on X (formerly Twitter), Kim praised the artists responsible for the design of the game’s main character, Evie, arguing that an AI merely used their work to compile the scenes showing her dancing and singing rather than making anything on its own from scratch. “EVIE, the character at the heart of this video, was created from head to toe by our talented artists and modelers through more than a year of dedicated work. The AI is not creating her from scratch. It is rendering and presenting the character based on the data, designs, and craftsmanship our team created. We would truly appreciate it if you could view the work with that understanding in mind,” he wrote. Unsurprisingly, this explanation didn’t put players’ minds at ease. If anything, it left them even more frustrated and somewhat confused, with some pointing out that training an AI model on the designs of Shift Up’s designers does them a disservice and even bastardizes the artistry behind all their hard work. EVIE, the character at the heart of this video, was created from head to toe by our talented artists and modelers through more than a year of dedicated work.The AI is not creating her from scratch. It is rendering and presenting the character based on the data, designs, and… “The AI is doing your character a disservice, distorting her appearance, and in turn, making your team's art look bad, when in reality, they're so talented,” one fan wrote on X. “I would rather have fewer, shorter cinematics of your characters made by animators than hours of uncanny AI generations.” “That’s the issue though, it does not look like her a lot of the time, even if they might use the base model as part of the input. You're diminishing the quality of your own work, the brand, the studio, and Evie as a character,” another argued. “You also risk associating the brand with AI slop, even if that might be true or not. You risk being in a position where the game might have some amazing set pieces or city backdrops that designers and developers made, and people will dismiss it as AI-generated.”
Alte postari din Tech
Tech

AMD EPYC 9006 Venice Announced & Looks Poised To Be A Grand Slam - Phoronix

While AMD EPYC 9005 "Turin" launched just under two years ago, it has aged remarkably well. It is one of the few CPU generations in my past 22 years of Linux hardware reviews/benchmarking that has still captivated me two years on in finding still typically industry-leading performance across varying workloads, exceptional reliability, and all around a very robust platform.

Acasa Recente Radio Județe